An implemented approach for a visual programming environment in VR

Biermann P, Wachsmuth I (2003)
In: Proceedings of the Fifth Virtual Reality International Conference (VRIC 2003). 229-234.

Konferenzbeitrag | Veröffentlicht | Englisch
 
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Autor*in
Biermann, Peter; Wachsmuth, IpkeUniBi
Abstract / Bemerkung
In this paper we describe a visual programming environment which consists of computing nodes that are described in an XML notation and can be interactively configured and wired. The dataflow is realized via field connections, which are implemented in the AVANGO toolkit. The connections and parameters of the computing nodes can be modified during execution via the Scheme scripting language. The computation of the networks is embedded in the render-loop of the VR application, but frame-rate independent computation can also be done using attribute sequences as field values. The nodes can act as scene-graph nodes, which makes it very easy to visualize the nodes itself or the output of a node in the VR environment.
Stichworte
visual programming; VR applications; scene-graph manipulation; XML description; scripting
Erscheinungsjahr
2003
Titel des Konferenzbandes
Proceedings of the Fifth Virtual Reality International Conference (VRIC 2003)
Seite(n)
229-234
Konferenz
Fifth Virtual Reality International Conference (VRIC 2003)
Konferenzort
Laval, France
Konferenzdatum
2003-05-05
Page URI
https://pub.uni-bielefeld.de/record/2611064

Zitieren

Biermann P, Wachsmuth I. An implemented approach for a visual programming environment in VR. In: Proceedings of the Fifth Virtual Reality International Conference (VRIC 2003). 2003: 229-234.
Biermann, P., & Wachsmuth, I. (2003). An implemented approach for a visual programming environment in VR. Proceedings of the Fifth Virtual Reality International Conference (VRIC 2003), 229-234.
Biermann, Peter, and Wachsmuth, Ipke. 2003. “An implemented approach for a visual programming environment in VR”. In Proceedings of the Fifth Virtual Reality International Conference (VRIC 2003), 229-234.
Biermann, P., and Wachsmuth, I. (2003). “An implemented approach for a visual programming environment in VR” in Proceedings of the Fifth Virtual Reality International Conference (VRIC 2003) 229-234.
Biermann, P., & Wachsmuth, I., 2003. An implemented approach for a visual programming environment in VR. In Proceedings of the Fifth Virtual Reality International Conference (VRIC 2003). pp. 229-234.
P. Biermann and I. Wachsmuth, “An implemented approach for a visual programming environment in VR”, Proceedings of the Fifth Virtual Reality International Conference (VRIC 2003), 2003, pp.229-234.
Biermann, P., Wachsmuth, I.: An implemented approach for a visual programming environment in VR. Proceedings of the Fifth Virtual Reality International Conference (VRIC 2003). p. 229-234. (2003).
Biermann, Peter, and Wachsmuth, Ipke. “An implemented approach for a visual programming environment in VR”. Proceedings of the Fifth Virtual Reality International Conference (VRIC 2003). 2003. 229-234.
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Dieses Objekt ist durch das Urheberrecht und/oder verwandte Schutzrechte geschützt. [...]
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OA Open Access
Zuletzt Hochgeladen
2019-09-06T09:18:17Z
MD5 Prüfsumme
8395913fb99c6a174e2eb0a454dc710f


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