- AutorIn
- Gunther Markwardt
- André Seidel
- Marcel Thum
- Titel
- Classroom Games: Trading in a Pit Market 2.0
- Zitierfähige Url:
- https://nbn-resolving.org/urn:nbn:de:bsz:14-qucosa-210692
- Schriftenreihe
- CEPIE Working Paper
- Bandnummer
- 04/16
- ISSN
- 2510-1196
- Abstract (EN)
- We have developed a computerized version of Charles Holt’s classical market game that can be used even in classes with a large audience. The Pit market game gives students intuitive access to the interaction of supply and demand in real-world markets. Even though trade can take place at non-uniform prices in the classroom game, the average price and the quantity traded are usually very close to the equilibrium values predicted by supply and demand curves. The classroom game can also be used for a lively discussion about the efficiency of markets or to show the consequences of taxes and regulatory interventions.
- Freie Schlagwörter (DE)
- Pit Market, Angebot und Nachfrage, Marktspiel
- Freie Schlagwörter (EN)
- Pit Market, Market Game, Classroom Game, Economic Education, Supply and Demand
- Klassifikation (DDC)
- 330
- Klassifikation (RVK)
- QC 000
- Publizierende Institution
- Technische Universität Dresden, Dresden
- Förder- / Projektangaben
- URN Qucosa
- urn:nbn:de:bsz:14-qucosa-210692
- Veröffentlichungsdatum Qucosa
- 29.09.2016
- Dokumenttyp
- Forschungsbericht
- Sprache des Dokumentes
- Englisch
- Lizenz / Rechtehinweis