Full-body Movement in Numerical Trainings : A Pilot Study with an Interactive Whiteboard

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2015
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Moeller, Korbinian
Huber, Stefan
Cress, Ulrike
Nuerk, Hans-Christoph
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International Journal of Serious Games. 2015, 2(4), pp. 23-35. eISSN 2384-8766. Available under: doi: 10.17083/ijsg.v2i4.93
Zusammenfassung

In this pilot study, we introduce an effective spatial-numerical training to improve children’s arithmetic abilities. We designed this training based on previous successful trainings of spatial-numerical associations (such as number line estimation) and introduced a full-body response movement. Children responded to a number line estimation task presented on an interactive whiteboard by moving their whole body to the left or right. In a pilot study with a small group of children (total sample size N = 27), this experimental training was compared to two control trainings, one training the same task without the full-body movement and one training a different task with full-body movement. The experimental training led to significant improvement in all dependent measures and was most effective in enhancing performance in a spatial-numerical task. Furthermore, full-body movement helped children maintain their performance level in multi-digit addition. We conclude that full-body movement can enhance the efficiency of numerical trainings, which could also be successfully utilized in serious games and incorporated into the classroom.

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150 Psychologie
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ISO 690FISCHER, Ursula, Korbinian MOELLER, Stefan HUBER, Ulrike CRESS, Hans-Christoph NUERK, 2015. Full-body Movement in Numerical Trainings : A Pilot Study with an Interactive Whiteboard. In: International Journal of Serious Games. 2015, 2(4), pp. 23-35. eISSN 2384-8766. Available under: doi: 10.17083/ijsg.v2i4.93
BibTex
@article{Fischer2015-12-07Fullb-45014,
  year={2015},
  doi={10.17083/ijsg.v2i4.93},
  title={Full-body Movement in Numerical Trainings : A Pilot Study with an Interactive Whiteboard},
  url={http://journal.seriousgamessociety.org/index.php/IJSG/article/view/93},
  number={4},
  volume={2},
  journal={International Journal of Serious Games},
  pages={23--35},
  author={Fischer, Ursula and Moeller, Korbinian and Huber, Stefan and Cress, Ulrike and Nuerk, Hans-Christoph}
}
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